Even outside of this protection from everything silliness, if you've ever played a game with Tidal BarracudaTidal Barracuda in play, you're well aware of just how much it takes over your average game
Its a skill that comes with long experience, but more importantly it takes effort and presence of mind in the game
There are more than we can count, but they range from the wholesale horror of Scrambleverse to various styles, like Legerdemain and Phyrexian Infiltrator, to the newest version of this effects, Trade the Helm
Shatterskull Smashing is a land when you need it, and a removal spell when you dont, which works wonderfully with the game plan of bigger creatures and removal
Walk the Plank will be a universally used removal spell, of course, but I dont think it will be as good as many others believe