As an enchantment, it is very difficult to get rid of, and the fact that it forces opponents' creatures to enter tapped AND gives its controller life makes it a must-include in any white decks
Dive into Magic 's most popular multiplayer format with five ready-to-play, 100-card decks, each with a unique two-color play style
If you play a lot of wheels and spells or abilities that loot through cards, this is worth a look and multiply that recommendation by 100 if your Commander discards cards, as I feel its close to an auto include if it does
The back faces are always lands, synergizing with the ZNR land theme
Even today, a lot of new counterspells are basically judged by one question: Is it anywhere close to Counterspell, or are you paying extra for a drawback