The ten archetypes that Wizards mentions maybe dont all hold up equally, but there are distinctive strategies, and a lot of opportunities to put your own take on things
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Not Legal Toolbox Notes and Rules Information for Mortarion, Daemon Primarch: Mortarion, Demon Primarch's ability looks only at the amount of life you've lost this turn, regardless of any life you may have gained
This will help you in your quest to win the battle and make Ephara indestructible
A card thats an auto-include in Commander, Sol Ring turns 1 mana into 2 without any downside, and its one of the best cards you want to see in your opening hand
It almost always involves putting a land from your hand directly onto the battlefield, though you can sometimes play lands from other zones if an effect allows it