The idea here is to have a control shell with a lot of counterspells, some removal spells, and good value creatures to stabilize
Token Doublers A great majority of the creatures in this deck have ETB abilities, so keep an eye out for the number of triggers which will happen when one of these token doublers is on board, particularly if they are creatures such as Adrix and Nev, Twincasters and/or Mondrak, Glory Dominus, considering both can become tokens thanks to Brenard
Its the go-to for graveyard removal in many formats, most notably in Modern, EDH and Pauper
Your opponent may opt to use removal actions to prevent you from drawing cards, but this will only cause them to use up resources that would otherwise have been used to take out your Evasive characters
Fetchlands make that price much, much less