Skullclamp is incredible, and not least because the change to the Commander dying rules a couple years back now means its worth attaching it to your Commander, as youll get to draw even if it ends up back in the command zone
Are there other, non-specific commanders that Ive left off that you think deserve a second look
When you combine these with ways to exile cards to play in later turns, and the sheer force of constantly attacking, you can end up with a deck thats simply faster than most decks can deal with
This is over a year after the release of the other The First Chapter products, and is essentially a bundle for new players coming into the game
Jumbo Cactuar Rarity: Rare TYPE: Creature SUBTYPE: Plant CMC: 7 Mana cost: USD: $6.10 EUR: 2.17 TIX: 0.02 EDHREC RANK: 3287 (1/7) 10,000 Needles Whenever this creature attacks, it gets +9999/+0 until end of turn